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in the early ‘80s the artist Roger Dean and his brother designed fiberglass cabinets of a giant space insect and a robot knight to fit over the cabinets of Taito’s Space Invaders arcade game (and 11 others). The last image is Dean’s concept of an arcade. I could live in there. He did a bunch of other fiberglass designs which were equally cool but this idea rocks. I may have found my calling. Get ready for a cool ass arcade near you! I will rule the world!! Anyway, these are cool.
(via pen-monkey)
Posted on August 5, 2022 via PEN MONKEY with 15 notes
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people have asked me how i draw eyes so i made an extremely slap-dash eye tutorial! this is simply about how i draw a simple neutral eye, nothing to do with expressions (that’s a whole other thing).
- start with the horizontal guide on the face, to help place the eyes. put circles where the eyes will go!
- adjust the circles into diamond shapes– i got this idea from sinix design on youtube, it’s very helpful and easier to see where the lids should end than with a circle.
- draw the top lid/lash lines, leaving a bit of space at the top of the diamond. keep each eye in time with each other– drawing one whole eye first makes it harder to match the other one.
- then the bottom lids. i usually try to do all the lid shapes with a single curved stroke each. keep it simple pals!
- irises & pupils. sometimes i’ll draw filled-in black circles for the irises, to help figure out where to place them naturally!
- lid creases, use the leftover diamond at the top as a loose guide for where to place them. remember that the lid curves around the eyeball.
- make adjustments! things don’t always come out perfect immediately. i usually have to thicken the lash line (i like mine quite thick), move the bottom lid up or down, and sometimes resize a whole eye (easier on computer than traditional, i know!). if you’re on a computer make sure to flip your canvas often so you can see these little things ❤
and to practice, just doodle a lot of small eyes! keeping them small makes them easier and faster to finish, so you can focus on your strokes and playing around with shapes, tilt, lid space, all that. don’t worry about making the irises perfect circles/ovals or any of that, just try to capture the character. have fun!
Posted on June 20, 2022 via Khiroptera with 7,384 notes
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Short thread on how to do minimal work on shading and line art that makes your art 1000 times better
sorry if this is confusing, ask and I’ll try to clarify
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Sad news today, British comic book artist and illustrator John Watkiss passed away from cancer early this morning. He was 55 years old.
Watkiss began his career as a comic book artist working on Niel Gaiman’s The Sandman. Mostly recently he worked on DC’s Deadman and Human Target comics. Watkiss had a storied career as a visual development artist in the films industry working on Disney’s Tarzan, Treasure Planet, The Emperor’s New Groove, and Atlantis: The Lost Empire; as well as providing storyboards for Guy Richie’s Sherlock films and AMC’s The Walking Dead.
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“Hair”, by Barry Windsor-Smith.
*this was published in Opus 2*
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please for the love of god read the rest it’s hilarious
(via shatterlands)
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Posted on January 29, 2022 via COLL with 12 notes
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I frequently use photo reference to flesh out drawing ideas for Coll but I was playing around in the sketchbook and just drew over top of the reference photo. This is just very rough sketchbook noodling but don’t be surprised if something like this shows up in the next book.
Posted on October 31, 2021 via COLL with 9 notes
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Working on a redraw of an unpublished 4 pager. Fleshing the story out a bit and sizing up. It was originally drawn 11”x17” , redrawing it 18”x24”
Posted on October 25, 2021 via COLL with 2 notes




































